Dummies vs Noobs Wiki
Advertisement

Noobs are the titular antagonists of Dummies vs Noobs. All the Noobs have different AI behaviors, but they all share the ability to do basic actions such as moving, shooting, and dodging. They all have different skills and traits to them which makes them unique from each other. One thing they all have in common is their almost perfect tracking and reflexes; so remember to never underestimate their aim.

Noob Infantry units have a lot of varied outfits for each type in order to give them more personality and acts as a little hint that the enemies you fight have lives of their own. See DVN Lore or The World of DVN for more information. Unit outfit variations will appear more commonly as the game progresses (at least from observation). This is because the more veteran or experienced enemies come in the later waves (assuming that the default skin enemies are freshly recruited).

Regular Enemies

Basic Noobs

Run of the mill Noobs that occupy the early waves and beyond. They are easy to kill, but that does not make them any less of a threat.
Despite their appearance, Basic, Advanced, and Engineer Noobs are considered unarmoured, which means they are vulnerable to both small-arms fire and explosives, though explosives are less effective.

Advanced Noobs

Stronger Noobs that begin making the rounds after the first boss is defeated. Their weapons and durability make them dangerous at long ranges.

Engineer and their Buildings

Engineer Noobs prefer not to engage in direct combat, but rather find a nice spot to set up their "nest" with their two buildings and upgrade them.

Mechanical Units

Mechanized units are much stronger than infantry units and come equipped with powerful weapons. Many of them are armoured, which means they are invulnerable to small-arms fire for the most part and may only be damaged with explosive weapons, although it is still possible to eliminate armored units without explosives. Mechanical units also do not have health bars displayed.

Epilogue Noobs

These Noobs are exclusive to the Epilogue. Their presence is generally supportive for other Noobs when it comes to stopping the Dummies from completing their objective.
They can additionally appear in Hell, or with the Epilogue Spillover special wave.

Bosses

Bosses appear every 3 Waves, on the second subwave. Their presence is announced by Aerial Reconnaissance, who gives a small tip on how to fight them. On Wave 10 for Siege and Attrition, three random bosses will spawn in each subwave. They pose a large threat and are capable of killing multiple dummies single-handedly.

All bosses have their health scaled with the number of players in the server at the time, and their damage is boosted if there are enough players in the server. Additionally, they take 70% less damage from melee attacks, and are immune to the area-of-effect from explosives. They also cannot be targeted by some attacks or items that would normally work on lesser Noobs, and Taunts are useless against them.

Bosses also come with their own unique soundtracks, each of them fitting the Boss' theme. The underscore version will play when the Boss has not spawned yet and after they are killed whilst the regular version will play when the Boss is spawned.

In Mastermind, bosses initially cost 8 Manpower to summon and can be summoned on any wave when they're unlocked, but the price will increase by half with each boss summoned by Mastermind.

In Epilogue, they appear after every objective in a wave is completed and must be defeated to complete the wave. This will also cause the infinite reinforcements to stop spawning, except for the final wave.

Wave 3

Wave 6

Wave 9

Gamemode Exclusive

Developer Only

Noobs
Infantry Infantry · Cloaker · Shielder · Saboteur · Grenadier · Gunner · Sniper · Jetpacker · Engineer · Tranquilizer · Medic · Administrator
Mechanical Ranger · Sentry · Teleporter · APU · Tank · Platform
Bosses Daedalus · Tempest · Fusilier · Gaia · Hermes · Prometheus · Achilles · Trident · Sparta · Ares · Mastermind · Chassis · London Prime
Advertisement